Battlefield 3 Gameplay

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    Furtz

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    Re: Battlefield 3 Gameplay

    Post by Furtz on Tue Mar 22, 2011 5:12 pm

    4 classes? Is this BF3 or BFBC3?
    Fuck you dice.
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    Moliat
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    Re: Battlefield 3 Gameplay

    Post by Moliat on Tue Mar 22, 2011 5:21 pm

    Furtz wrote:4 classes? Is this BF3 or BFBC3?
    Fuck you dice.

    What's the point in 7 classes, really?

    I mean, what do you use 7 classes for anyways? I don't see the point in separating between being able to repair and being able to destroy vehicles.

    Limiting it to four, well-integrated classes was a step up in my opinion. I liked BF2, but BFBC2 brought some improvements to the table.

    Plus, it doesn't really matter if you have an in-game squad leader unless you're playing with randoms. If you're not, there will be a guy in charge giving the orders anyways.

    BFBC2 was a step up for organized tactical teamplay in my opinion, BF2 was better at organizing randoms into playing together. BFBC2 isn't as good as that, but is better for organized people playing together, imo.


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    Furtz

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    Re: Battlefield 3 Gameplay

    Post by Furtz on Tue Mar 22, 2011 5:25 pm

    Moliat I just don't think you get the point of CHALLENGING TACTICAL GAME PLAY do you????
    If you want it as easy and simple and as non challenging as BFBC2 then what do you want next? All in one classes?
    having more classes provides a BIGGER challenge because you have to use the different classes and use them on the right maps. But you don't seem to get that....
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    Moliat
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    Re: Battlefield 3 Gameplay

    Post by Moliat on Tue Mar 22, 2011 5:30 pm

    Furtz wrote:Moliat I just don't think you get the point of CHALLENGING TACTICAL GAME PLAY do you?

    No, I guess I don't. That's why I'm not trying to find the best competition we can meet for clan matches, and which is why I am more than content with bashing randoms and computer-controlled enemies. And while we're at it; the moon is made of cheese.

    I have my opinions and I reserve my right to voice them. If you don't like it, you can just get out.


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    Furtz

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    Re: Battlefield 3 Gameplay

    Post by Furtz on Tue Mar 22, 2011 5:31 pm

    To be fair, that sounds like the biggest n00b... (and I don't mean the video that's crap either way)
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    Re: Battlefield 3 Gameplay

    Post by Moliat on Tue Mar 22, 2011 5:33 pm

    Furtz wrote:To be fair, that sounds like the biggest n00b...

    What?

    If you are referring to what I just said, then it sure wasn't sarcasm. The moon really is made of cheese.


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    Re: Battlefield 3 Gameplay

    Post by Furtz on Tue Mar 22, 2011 7:19 pm

    LOL, no it is not... Very Happy
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    KennyMcKillmick
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    Re: Battlefield 3 Gameplay

    Post by KennyMcKillmick on Tue Mar 22, 2011 9:37 pm

    Furtz, if you like BF2 so much, why you want 7 classes then? BF2 only had 5 ..
    I wonder, explain us the 7 classes you wanna see.

    (maybe some will understand you better then aswell)


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    Furtz

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    Re: Battlefield 3 Gameplay

    Post by Furtz on Wed Mar 23, 2011 1:46 am

    BF2 had 7 Kenny, Special Operations (Spec Ops)
    Sniper
    Assault
    Support
    Medic
    Engineer
    Anti Tank

    Smile

    Maybe you should look up before you post Kenny....
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    Re: Battlefield 3 Gameplay

    Post by Moliat on Wed Mar 23, 2011 2:19 am

    I only see good things in combining Spec Ops with Sniper, Support with Medic and Engineering with Anti Tank, to be honest.


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    Furtz

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    Re: Battlefield 3 Gameplay

    Post by Furtz on Wed Mar 23, 2011 3:54 am

    I only see fucking noobs with sniper rifles throwing around C4 while wielding M4's and so and so forth.
    I see no tactical skill used when I see an engineer with AT mines, rocket launcher, repairing tool and assault rifle or shotgun.
    I can't see any fun in combining a medic with an lmg and assault with ammo box and underslung shotgun or GL....
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    Re: Battlefield 3 Gameplay

    Post by Moliat on Wed Mar 23, 2011 4:11 am

    Furtz wrote:I only see fucking noobs with sniper rifles throwing around C4...

    Why thank you, you just successfully insulted half the clan. Again.


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    Re: Battlefield 3 Gameplay

    Post by KennyMcKillmick on Wed Mar 23, 2011 4:15 am

    Oh yeah your right, sorry is was 6 in the morning when I counted it in my head when I didn't sleep lol
    But, I don't know which BF2 you where playing, but BF2 wasn't that tacticly ..
    Yeah you had some squads that played tacticly, but it was mostly nadespam (still is) people ignoring squadleader, and just run solo, with or without a squad ..


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    Re: Battlefield 3 Gameplay

    Post by riafomh on Wed Mar 23, 2011 4:19 am

    Furtz wrote:I only see fucking noobs with sniper rifles throwing around C4 while wielding M4's and so and so forth.
    I see no tactical skill used when I see an engineer with AT mines, rocket launcher, repairing tool and assault rifle or shotgun.
    I can't see any fun in combining a medic with an lmg and assault with ammo box and underslung shotgun or GL....

    Moliat wrote:Why thank you, you just successfully insulted half the clan. Again.
    Furtz:

    Pardon me for saying so, Sir, but why the Fuck are you here?

    I have the perfect new nickname for Furtz's avatar: The Sour Kraut


    Last edited by riafomh on Wed Mar 23, 2011 4:21 am; edited 1 time in total


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    Re: Battlefield 3 Gameplay

    Post by Moliat on Wed Mar 23, 2011 4:20 am

    Basically playing tactically all boils down to who you're playing with. BF2 was better to play with randoms, though there was no guarantee people would actually obey the commander. I still think BFBC2 is better for organized people.

    Playing tactically shouldn't be a problem for you, Furtz. You're in one of the better clans around so you have many people to play with, if you can behave, that is.


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    Re: Battlefield 3 Gameplay

    Post by KennyMcKillmick on Wed Mar 23, 2011 4:25 am

    BF2 was more FUN with randoms, not nessesairly better ..
    The commander was only usefull for UAV and spotting

    claymores in everycorner from terrorist snipers jihading into 10 people trying to kill ..

    Medic with the G3E wich was obviously the best weapon.

    Grenades falling out of the sky like rain

    Spec ops C4-ing to buildings no one can come

    list can go on


    Tacticly, BF2 / BC2 are tied imo



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    Vulgar Sin

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    Re: Battlefield 3 Gameplay

    Post by Vulgar Sin on Wed Mar 23, 2011 8:25 am

    Well this chat looks like it's just taken a turn for the worst and gone down the wrong road. I really hate to be the one to say it but maby we should just drop this post and let the dead dogs lie if you get my meaning.
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    Furtz

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    Re: Battlefield 3 Gameplay

    Post by Furtz on Wed Mar 23, 2011 2:04 pm

    Nah Kenny, the L85A1 of the medic was awesome if you could handle it. And I think you mean the G36E by the way.
    G3 was a beast as well.
    And you gotta love the M249SAW from the USMC.

    @Ria cut the WW2 bullshit.
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    Re: Battlefield 3 Gameplay

    Post by OBkY Nova on Wed Mar 23, 2011 2:12 pm

    Is it that time of the month again?
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    Re: Battlefield 3 Gameplay

    Post by Moliat on Wed Mar 23, 2011 2:19 pm

    OBkY Nova wrote:Is it that time of the month again?

    rofl


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    Re: Battlefield 3 Gameplay

    Post by riafomh on Wed Mar 23, 2011 5:02 pm

    Furtz wrote:@Ria cut the WW2 bullshit.

    WTF are you talking about? I don't know what you mean? World War 2 what?, man?


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    Re: Battlefield 3 Gameplay

    Post by Moliat on Thu Mar 24, 2011 6:13 am

    Topic re-opened. Discussions may commence.


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    Re: Battlefield 3 Gameplay

    Post by Moliat on Thu Mar 24, 2011 6:14 am

    I for one hope they fix the knifing mechanic in BF3. It's too unreliable in BC2 as it seems you never know when it will kill, and when it won't.

    As for proning, it doesn't really give me strong feelings one way or another. The negative side I see is better camping possibilities for recons.


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    Re: Battlefield 3 Gameplay

    Post by Falls on Thu Mar 24, 2011 8:13 am

    Yeah I agree about the knifing thing. I can only hope it'll be better than BC2 in that regard, which was absolutely atrocious at times.

    I'm still anti-prone at this point until proven otherwise. I don't worry about it on games like Black Ops where the maps are generally small, and yeah, you may get smoked once in awhile by a proned out camper, but odds are, he's within grenade range from a nearby spot, or a teammate will see him and kill him or whatever. I just worry about prone on HUGE maps, where you can get killed from a mile away and no one sees the killer.

    I guess as long as a killcam returns, and all perches have multiple ways to flank, I'll be able to deal. Otherwise it could turn into a serious problem, kind of like Port Valdez in BC2 right after launch when 6-10 people would be sitting on top of the mountain sniping. lol.
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    Re: Battlefield 3 Gameplay

    Post by Noble Insolence on Thu Mar 24, 2011 8:40 am

    I would like for the knifing to be crispy like COD, but not just by clicking in the joystick, I want for the knife to actually have to be drawn. I think thats more real, I wouldn't mind pulling out my knife and keeping it out if it meant my guy would run faster. You know what I mean?

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